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(+1)

I love your take on character classes!  So much flavor.

Also, good job with layout and just the right amount of text/depth for a one booklet system with included adventure.

Thanks! It's been fun to write, so I'm glad it was an enjoyable read. :)

(+1)

Nice work with this... i really like the system... waiting for the updates....

Glad you like the system!

What kind of updates would you like to see in the future? 

My own plans include fleshing out the adventuring region a bit more with original monsters, dungeons, etc. Probably (definitely) more classes, spells, etc. 

Honestly, I'm quite satisfied with what I saw... Some adventure generator tables would be welcome, as well as more mystical classes for players, like vampire, werewolf etc... But that's just personal taste...

Just a question, the monster stats is for a party against them or its fit in 1x1?

HD is an approximation of level, though with this style of game a 1-to-1 fight usually favors the monsters. If a monster has an * after its name, it's usually a bit tougher due to some unique and powerful abilities.

Werewolf / Vampire classes do sound really cool. :) I'll mark them down to work on.